Beat-based dungeon crawlers, card-battling soccer sims and other new indie games worth checking out

Beat-based dungeon crawlers, card-battling soccer sims and other new indie games worth checking out

Welcome to our latest roundup of what's going on in the indie game space.

Ridiculous Games/Acclaim, Inc.
Ridiculous Games/Acclaim, Inc.

As ever, we've got some new games for you to dive into this weekend, and a glimpse at some upcoming titles.

But, first, a look at indie studio Albatross Interactive's take on a multiplayer mode from a much-loved blockbuster.

Terminal War is a 4v4 third-person shooter and it seems like the small team of developers is trying to keep things grounded.

Ammo and supplies are scarce, and there's an emphasis on melee combat with the promise of "brutal executions." The action is set in the late '90s, a few years after a global war, with three factions battling for control and survival in a collapsed version of the United States.

Albatross Interactive isn't shy about the inspiration behind Terminal War.

“ They canceled The Last of Us Factions 2, " the team wrote on X .

"So we're building it [sic] our version." In September 2019, nine months before the game’s eventual release, Naughty Dog confirmed The Last of Us Part 2 wouldn’t have a multiplayer mode.

At the time, it told players "you will eventually experience the fruits of our team's online ambition." That still hasn’t exactly come to pass.

The studio formally announced The Last of Us Online in June 2022 and canceled it 18 months later .

As such, the Factions mode in 2014's The Last of Us Remastered for PS4 remains the franchise's only remaining multiplayer mode.

Albatross Interactive, which says it's building Terminal War from scratch, plans to reveal more gameplay soon.

The game is slated to hit Steam in early access as soon as this summer .

The team expects Terminal War to remain in early access for around 12-18 months, though it noted that "we're a small studio and we'd rather take the time to get it right than rush to a finish line.

Ảnh minh họa

The timeline will ultimately be shaped by community feedback, the scope of content we deliver, and the standard of quality we hold ourselves to." The studio plans to bring the game to consoles as well.

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